ATTENTION CADET!
Your skills will be tested in this classic shoot ’em up. Board the cockpit and dodge all asteroids!
Be warned: GLITCHES in front of you will BEND SPACETIME. Are you skilled enough to utilise them for your advantage?
GAME FEATURES
* GLITCHES bend spacetime
* TELEPORTATION of objects entering a Glitch
* WARPING of flightpaths near a Glitch
* RANDOM environment
* UNLIMITED skill required - No levels, no boundaries!
DEVELOPERS
* Michael Wang
* Fabian Manhardt
(supported by Stephan Krusche and Barbara Reichart)
CODED WITHIN 1 WEEK
“Glitch ‘em up!” was developed during the Seminar “Games Development with iOS” in September 2014 at the Chair of Applied Software Engineering (Computer Science Faculty, Technische Universität München). More infos about the seminar on http://www1.in.tum.de/sgd-ws14
CREDITS
Special thanks to Thomas Wellmann for 3D assets and design: http://tomgon.de